programmingc++classes and objects

Classes and Objects in C++

By Swann
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Published on
Classes and Objects in C++

Introduction

Classes and Objects are the fundamental building blocks of Object-Oriented Programming (OOP) in C++. A class serves as a blueprint for objects, while an object is an instance of a class. This paradigm enables developers to model real-world entities, encapsulating their attributes and behaviors within classes.

Defining a Class

A class is defined using the class keyword, followed by the class name and the class body enclosed in curly braces {}.

class Car {
public:
    string brand;
    string model;
    int year;
};

Creating Objects

Objects are instances of classes and can be created by declaring the class name followed by the object name.

Car car1;
car1.brand = "Toyota";
car1.model = "Corolla";
car1.year = 2020;

Utilizing Class Members

Member Functions

Member functions are functions defined within a class and are used to access object data.

class Calculator {
public:
    int add(int a, int b) {
        return a + b;
    }
};

Calculator calc;
std::cout << calc.add(5, 10) << std::endl;  // Output: 15

Constructors

Constructors are special member functions that are called when objects of a class are created. They usually initialize object members.

class Circle {
public:
    double radius;
    Circle(double r) {
        radius = r;
    }
    double area() {
        return 3.14159 * radius * radius;
    }
};

Circle circle1(5.0);  // Constructor is called here
std::cout << "Area: " << circle1.area() << std::endl;  // Output: Area: 78.5398

Access Specifiers

  • Public: Members are accessible from outside the class.
  • Private: Members cannot be accessed (or viewed) from outside the class.
  • Protected: Members cannot be accessed from outside the class, but they can be accessed in inherited classes.

Conclusion

Understanding classes and objects is pivotal to mastering C++ and OOP principles. By encapsulating data and behaviors within classes and creating objects to interact with those classes, developers can build modular, organized, and scalable applications.


Additional Resources

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